How to play #
- Pick Play on the title screen with Z (A). Arrow keys move through the menu.
- Steer with the arrow keys. Quick double turns are remembered, so tight U-turns work.
- Eat red apples to grow. Every fifth apple a golden apple appears for a few seconds and is worth five apples.
- The snake, and the music, speed up as you grow.
- Don’t bite yourself. With Walls on, the edges are deadly too; with them off you wrap around.
- Esc (MENU) pauses. Make the top five and you get to enter your initials.
| Key | Button |
|---|---|
| Arrow keys / WASD | D-pad |
| Z | A (select) |
| X | B (back) |
| Esc | MENU (pause) |
On mobile the embedded game is hidden; use the button to open it in a new tab.
Options #
- Speed: slow, normal or fast. Apples are worth 50, 100 or 150 points, plus 50 with walls on.
- Walls: wrap around the edges, or crash into them.
- Music and Sound on or off. Settings and high scores are saved.
About the game #
A snake game for VGC Zero with an animated title screen, a demo snake playing in the background, a top-five high score table, particles, screen shake and an original chiptune soundtrack synthesised live on the console’s audio channels. Built with the chili-chip 32blit SDK for the handheld, desktop, and the web.