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Discover VGC Zero

·652 words·4 mins·

VGC Zero: The Ultra-Portable Keychain Video Game Console
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Console render
VGC Zero visualization (not final hardware)

VGC Zero is a pocket‑scale handheld you can actually carry everywhere. Clip it to your keys, plug in, code a game, share it—same device. Retro vibe, modern internals, fully hackable.

Highlights
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What it feels like to own & build on VGC Zero:

  • Always‑with‑you size: lives on your keychain, not a drawer
  • Hack-first mindset: hardware + firmware intentionally open
  • Fast iteration loop: edit → flash → run in seconds
  • Unique input: rotary encoder enables scroll, spin, dial mechanics
  • Audio flexibility: speaker for casual play, jack/Bluetooth for focus
  • Community moddable shells & CAD from day one
  • Teaches embedded concepts without overwhelming complexity
  • Designed for sharing: small game binaries, simple packaging
  • Runs on approachable tooling (forked 32blit SDK + Python/C++)

Development Status
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We have built two prototypes so far, and both run games. Our work can be tracked on our github.

Breadboard prototype
VGC Zero breadboard prototype (not final hardware)

Prototype hardware
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The first prototype was built on a breadboard (see the breadboard guide):

Component Part
MCU Raspberry Pi Pico 2 W (RP2350)
Display 1.44" 128×128 colour TFT, ST7735S driver, SPI
Audio HXJ8002 amplifier module + small speaker
Controls Tactile buttons + rotary encoder

The current prototype is the v1.1.4 PCB (vgc-zero-hardware):

Component Part
MCU Waveshare RP2350-Plus module (RP2350, Pico-compatible)
Display Waveshare 1.5" RGB OLED module, 128×128, SSD1351 driver, SPI
Audio Buzzer
Controls 10 tactile buttons
Power USB through the MCU module, slide power switch
Other Status LED, 3 GPIO pin headers

The v1.1.4 board has no battery, charger, headphone jack, rotary encoder or PSRAM yet. The next PCB revision moves to a TFT IPS display and adds audio filtering and a real-time clock.

First public hardware target: 2027.

We’re fully open hardware + open source:

  • Schematics, PCB, enclosure CAD: to be published under a permissive license.
  • Bootloader, firmware, SDK, tools, sample games: open repo with documented changes.
PCB wireframe
Wireframe of VGC Zero PCB (not final hardware)

What’s Coming Next
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Rolling out soon:

  • Hardware pinout & electrical notes
  • Firmware architecture overview
  • SDK & API reference
  • Game packaging / distribution workflow
  • Contribution & hacking guides

DIY Builds
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We’ll publish guides to assemble a working prototype from off‑the‑shelf parts (MCU module, 128×128 display, buttons, audio + power). Expect:

  • Parts list + sourcing
  • Wiring / pinout diagrams
  • Flashing + first boot
  • Optional add‑ons (rotary encoder, low‑power tweaks, audio variants)

Build early. Hack freely. Give feedback before the compact edition lands.

Target Specs
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These are the planned specs for the final VGC Zero, not the current prototype.

Component Specification
CPU RP2350 @ 150MHz
RAM 520KB on-chip + 16MB PSRAM
Storage 16MB Flash
Display 128×128 color TFT IPS
Audio Mono speaker, 3.5mm jack, Bluetooth audio
Battery Target up to ~9 hours
Controls D‑Pad, A, B, START, MENU, 2 shoulders, rotary encoder
Connectivity Wi‑Fi + Bluetooth
Charging USB‑C

Why It’s Different
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Fully open. Small enough to carry daily. A rotary encoder adds an input axis most micro handhelds skip. You can fork firmware, design cases, and ship your own games without a gatekeeper.

Make & Share Games
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SDK features (work in progress):

  • C++ & Python game development
  • Rotary encoder + button input APIs
  • Asset + build tooling
  • Packaging & distribution flow

Automated CI:

  • Games auto-build via GitHub Actions targeting 6 platforms with artifacts you can download directly from each release:
    • VGC Zero
    • 32blit (console)
    • Web
    • Windows
    • Linux
    • MacOS

Based on a fork of the 32blit SDK with:

  • RP2350 hardware bring‑up & memory layout changes
  • 128×128 display timings + driver tweaks
  • Rotary encoder input layer
  • Power management hooks
  • Expanded audio path (speaker / jack / Bluetooth)

We plan to upstream improvements where feasible with clear divergence docs.

Play Sample Games
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Community
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Join us on Discord to discuss VGC Zero, share ideas, and get involved in development.